Historic pictures of leaders in the game CIVILIZATION
Historic pictures of leaders in the game CIVILIZATION


Serious Games And The Future Of Education

Now Teachers Encourage Computer Games in Class, Wall Street Journal (October 8, 2013).

Can Digital Games Boost Students' Test Scores? from MindShift (June 13, 2013). Research from the Gates Foundation found positive gains for students using simulation games in math, science and technology.

Digital Games for Learninga new report from Joan Ganz Cooney Center (Winter 2013).

What Video Games Have to Teach Us About Learning and Literacy, James Paul Gee, 2007

Bill Gates: Why "Game-Based Learning" is the Future of Education

external image Bloom%27s_Taxonomy.png

Evaluating Games for Learning



Bloom's Taxonomy and Higher Order Thinking Skills





external image 200px-Tablet-apple-ipad.svg.png

Games for the Math Classroom


Motion Math Offers a Pro Suite of Kids Math Apps

Click here for science and math based games from the University of Washington

Go to PBS Kids for math games for younger learners

For more, go to the TEAMS-Tutoring in Schools wiki page for serious games
Computer.png

Games for the Science Classroom


Video Games for the STEM Classroom

40 Sites for Educational Games from the Digital Learning Environments blog.

For more, go to the TEAMS-Tutoring in Schools wiki page for serious games


Screen Shot 2016-01-04 at 11.30.58 AM.png

Games for the History/Social Studies and English/Language Arts Classrooms


For serious games in history and social studies, see the Web Resources page on our sister wiki, resourcesforhistoryteachers



For more, go to the TEAMS-Tutoring in Schools wiki page for serious games

U.S. Supreme Court Decision

  • Brown v. Entertainment Merchants Association(2011), the United States Supreme Court ruled that video games have full first amendment protection.
  • “Like the protected books, plays and movies that preceded them, video games communicate ideas — and even social messages — through many familiar literary devices (such as characters, dialogue, plot and music) and through features distinctive to the medium (such as the player’s interaction with the virtual world),” wrote Justice Antonin Scalia. “That suffices to confer First Amendment protection.”